OpenTK 4.7.6

The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES, OpenAL and OpenCL. It runs on all major platforms and powers hundreds of apps, games and scientific research. It provides bindings for GLFW windowing, input and a game loop, and is the perfect start for your own game engine. OpenTK comes with simple and easy to follow tutorials for learning *modern* OpenGL. These are written by the community and represent all of the best practices to get you started. Learn how to use OpenTK here: https://opentk.net/learn/index.html Sample projects that accompany the tutorial can be found here: https://github.com/opentk/LearnOpenTK We have a very active discord server, if you need help, want to help, or are just curious, come join us! https://discord.gg/6HqD48s

Showing the top 20 packages that depend on OpenTK.

Packages Downloads
SkiaSharp.Views.WPF
SkiaSharp Views & Layers are a set of platform-specific views and containers that can be used to draw on the screen.
25
OpenTK.GLWpfControl
A native WPF control for OpenTK 4.X.
24
OpenTK.GLWpfControl
A native WPF control for OpenTK 3.X.
24
OpenTK.GLWpfControl
A native WPF control for OpenTK 3.X.
23
OpenTK.GLWpfControl
A native WPF control for OpenTK 4.X.
23
OpenTK.GLWpfControl
A native WPF control for OpenTK 4.X.
22
OpenTK.GLWpfControl
A native WPF control for OpenTK 3.X.
22
SkiaSharp.Views.WindowsForms
SkiaSharp Views & Layers are a set of platform-specific views and containers that can be used to draw on the screen.
21
OpenTK.GLWpfControl
A native WPF control for OpenTK 3.X.
21
OpenTK.GLWpfControl
A native WPF control for OpenTK 4.X.
21
SkiaSharp.Views.WindowsForms
SkiaSharp Views & Layers are a set of platform-specific views and containers that can be used to draw on the screen.
20

BREAKING: Changed the default value of `NativeWindowSettings.Flags` from `ContextFlags.Default` to `ContextFlags.ForwardCompatible` for better out of the box macos support. (@NogginBops) API: Added `NativeWindowSettings.TransparentFramebuffer` and `NativeWindowSettings.VSync`. (@NogginBops) API: Component-wise `Lerp` methods for `float` and `double` vector types. (@g7ChoGXh) API: Implemented `IFormattable` for most `OpenTK.Mathematics` types. (@g7ChoGXh) API: Add bindings for `EXT_fragment_shading_rate`. (@BoyBaykiller) API: Added casts from `Vector2i` and `Vector2` to `System.Drawing.Point`/`System.Drawing.Size` and `System.Drawing.PointF`/`System.Drawing.SizeF` respectively. (@NogginBops) API: Added missing entries in `SizedInternalFormat`. (@BoyBaykiller) API: `BinaryFormat` now contains the `ShaderBinaryFormatSpirV` enum value. (@NogginBops) FIX: Many fixes related to `NativeWindow.WindowState`. Most notably, going from fullscreen to maximized and back works correctly. (@NogginBops) FIX: `MonitorInfo.WorkArea` now gives the correct values. (@utkumaden) FIX: Spelling and formatting corrections in documentation. (@sg-wizard-maker) FIX: Math types now change their formatting when `CurrentCulture` is changed. (@g7ChoGXh) FIX: `Matrix4x3`/`Matrix4x3d` now print their final row. (@NogginBops) FIX: On Windows, setting `GameWindowSettings.UpdateFrequency` and `GameWindowSettings.RenderFrequency` should be more accurate. For details see documentation for `GameWindow.Run()`. (@NogginBops) The OpenTK solution should now build directly in Visual Studio with no need to run `build.cmd` any more. (@NogginBops)

Version Downloads Last updated
5.0.0-pre.13 15 11/16/2024
5.0.0-pre.12 14 10/07/2024
5.0.0-pre.11 16 08/10/2024
5.0.0-pre.10 24 03/08/2024
5.0.0-pre.9 14 12/12/2023
5.0.0-pre.8 14 02/17/2024
5.0.0-pre.7 13 02/16/2024
5.0.0-pre.6 15 02/16/2024
5.0.0-pre.5 15 02/16/2024
5.0.0-pre.4 13 02/16/2024
5.0.0-pre.3 13 02/16/2024
5.0.0-pre.2 15 02/17/2024
5.0.0-pre.1 14 02/17/2024
4.9.4 8 03/18/2025
4.9.3 9 12/16/2024
4.9.2 10 12/16/2024
4.9.1 11 12/09/2024
4.8.2 14 12/12/2023
4.8.1 13 12/12/2023
4.8.0 13 12/12/2023
4.7.7 17 06/11/2023
4.7.6 15 06/11/2023
4.7.5 15 06/11/2023
4.7.4 15 06/11/2023
4.7.3 12 06/11/2023
4.7.2 16 06/11/2023
4.7.1 14 06/11/2023
4.6.7 19 06/12/2023
4.6.4 17 06/12/2023
4.6.3 15 06/12/2023
4.6.2 15 06/12/2023
4.6.1 14 06/12/2023
4.6.0 14 06/11/2023
4.5.0 15 06/11/2023
4.4.0 14 06/11/2023
4.3.0 16 06/11/2023
4.2.0 17 06/10/2023
4.1.0 11 06/12/2023
4.0.6 14 06/11/2023
4.0.5 14 06/11/2023
4.0.4 14 06/11/2023
4.0.3 12 06/11/2023
4.0.2 14 06/11/2023
4.0.1 16 06/11/2023
4.0.0 13 06/11/2023
4.0.0-pre9.10 14 02/16/2024
4.0.0-pre9.9 13 02/17/2024
4.0.0-pre9.8 15 01/29/2024
4.0.0-pre9.7 15 02/17/2024
4.0.0-pre9.6 11 02/17/2024
4.0.0-pre9.4 12 02/16/2024
4.0.0-pre9.3 14 02/16/2024
4.0.0-pre9.2 13 02/17/2024
4.0.0-pre9.1 17 09/26/2023
4.0.0-pre9 15 12/08/2023
4.0.0-pre8 12 02/17/2024
4.0.0-pre7 12 02/16/2024
4.0.0-pre6 14 02/17/2024
4.0.0-pre5 14 02/17/2024
4.0.0-pre4 15 02/17/2024
4.0.0-pre3 14 02/17/2024
4.0.0-pre2 13 02/17/2024
4.0.0-pre 14 02/17/2024
3.3.3 14 06/11/2023
3.3.2 14 06/11/2023
3.3.1 17 06/12/2023
3.3.0 14 06/11/2023
3.2.1 14 06/11/2023
3.2.0 14 06/13/2023
3.1.0 14 06/12/2023
3.0.1 17 06/11/2023
3.0.0 14 06/11/2023
3.0.0-pre 19 02/16/2024
2.0.0 13 06/12/2023
1.1.2349.61993 14 02/16/2024
1.1.2225 14 10/06/2023
1.1.1589.5942 14 02/16/2024
1.1.1589.5941 14 01/29/2024
1.1.1579.5793 16 02/16/2024
1.1.1508.5724 13 02/17/2024
1.1.1456.5398 15 02/16/2024
1.1.1161.61462 14 02/16/2024
1.1.1160.61462 17 02/17/2024